The art of giving life to static objects is something that I could never get tired of. I started animating with pencil, paper, and the white light of my old Mac screen. Now I’ve moved to more digital forms of animating, but the late night paper and clay experiments follow me in every project I work on. Making a character come to life is gratifying, but being able to interact with the character in real time via games is the cherry on top of the tedious cake.
I love learning new skills and techniques. I'm constantly observing, and questioning motion from other animators and real life to apply to my own work. Deep diving into very specific ideas, problems, and solutions is something that happens on each project that I work on.
I also enjoy rock climbing, playing games, practicing sign language, metal/glass work and my many pets.